42
review


Holistic Review: Not the most original of plots, the characters are bland, and it's very slow to heat up (pardon the pun), but by the end, it manages to work.


42 is another in the list of stories with plots that just don't sound very promising. In this case, it was something along the lines of "the Doctor and Martha are trapped in a ship in the middle of the sun" (to paraphrase Outpost Gallifrey), which makes this story sound fairly static. They're trapped in a ship in the sun, and clearly they have to get out, and there's your plot. I realize now that this could also have been the setup for a fairly classic base-under-siege type story, à la the Troughton years, or The X-Files, but that's not the image I had to start out with. (I should also add that this is one of two stories this year - the other being Blink, for which I have much higher expectations - about which I have managed to remain almost completely unspoiled, up until the Outpost Gallifrey graphic-of-the-week. We'll see if I can stay as unspoiled on Blink...) Distressingly, as the actual story started to unfold, my worst fears seem to be exactly what the story was about. The TARDIS materializes on a ship and becomes immediately inaccessible; Martha finds out they're in a ship on course for the sun (not in the heart of the sun yet, but inexorably headed there), and for the next 20 minutes or so, the Doctor, Martha and various crewmembers do nothing but race around trying to repair the ship's systems before they crash / burn up. Oh my gosh, how boring is that! I mean, I don't mind seeing a bit of technical savvy as the ship's engineer repairs some circuit just in time to save the Doctor and Martha from some slavering creature, but to make it the focus of an episode? As Erina said, "Please, kill me now." (And more on that later.)

Thankfully, on repeated viewing I found more to appreciate in the first third of the story. The characters, for one - after seeing 42 once, I couldn't remember the name of a single guest character, with the exception of Korwin. So, rewatching it was a nice chance to try to get to know them a little better. Sadly, I still can't say that I really like them or find them interesting - they're almost all just blah. With one exception, which I'll also get to later. The other nice thing that really helps the story move along in its early stages is the reveal that not only is there a saboteur on board (which is mentioned several times, but all really quickly, such that I almost didn't catch it the first time through), but the man responsible for the sabotage seems to be suffering from some sort of malady, which soon reveals itself to be possession by an entity that enables him to incinerate people with a look. This is a biiiiig help in keeping the early part of the story interesting, and the possessed crewmembers are actually quite scary.

Beyond that, things get a bit sticky again, and it makes me a little uncertain of the way that writer Chris Chibnall handles plot. I enjoyed his Torchwood stories relatively well, but somehow the timing and tone feel a little uneven here... maybe he had to pad out the story to fill the running time, I don't know (but it wouldn't surprise me). For a while, it looks like we're going to be following Martha and Riley through the entire pub quiz, as the questions are set up as potentially difficult composed-when-drunk brain-teasers, Martha keeps having to ask the Doctor for help, and then... it gets totally dropped. Which is kind of a shame, because I always enjoy a good puzzle plotline, but then again, it really doesn't fit here. What was the point of including it? I mean, yes, it's fun, and yes, we get a really cute "Beatles" joke courtesy of Riley, but after those first three questions, we just see Riley and Orin breezing through them as though they were nothing, so why all the set-up? Was it to get Martha to think of phoning her mother? But since she was going to be doing that shortly anyway, in the face of almost-certain death, why not just leave it until then? (And, I would argue, if Martha has to phone somebody to get the answer, why not Tish? She must have known her mother would give her grief about being with the Doctor, whereas Tish would have understood her situation and been just as good if not better at retrieving the information.) Where the story really kicks into gear, I think, is the moment when the escape pod jettisons. I expected Martha to be essentially written out of the story at that point, but no: the Doctor actually stops everything he's doing in order to rescue her. That was refreshingly unexpected, and as a bonus, we got a heart-to-heart talk between Martha and Riley that could easily have been "blah blah cliched backstory infodump" but was really handled very well.

The other thing that struck me pretty immediately was a feeling of déjà vû. The whole look of the story (gritty red-lit futuristic metal structure) is reminiscent of The Impossible Planet / The Satan Pit, and check out the plot similarities: the Doctor and his female companion land in a deep-space location in an inhospitable environment, staffed by a ragtag crew who are struggling to beat the odds and survive, and the TARDIS is almost immediately lost, but one of the crewmembers has become possessed and may cause them all to be destroyed by the nearby destructive celestial phenomenon. And they re-use one of the spacesuits, too. Granted, this time the crew are hurtling towards the sun instead of just watching a nearby black hole, but I think you get my point. Then at the end, it suddenly turns out that we've actually been watching Planet of Evil the entire time: the Doctor and his female companion encounter a group of spacefarers who are in desperate need of fuel, and have collected a powerful energy source from a celestial body that turns out to be a living organism; it then possesses one of the crewmembers and uses him to kill off all the others (by incineration, since we saw unnaturally-aged bodies in the last story) until they realize their mistake and jettison the last of the stolen material, at which point everyone recovers and the spacecraft is set free. Golly! And there's one more! On my second viewing, I suddenly realized what the title meant. I had originally heard that the story was set in the 42nd century (and maybe it was, but we saw no reference to it here), but then it turned out that it was 42 minutes that the Doctor had to save the ship. And then I went: ohhhhhhhhh. There's a crisis that the Doctor has to solve. He has a limited amount of time to do it. Everybody runs about frantically trying to accomplish things. We get very frequent looks at the countdown clock. It's told in real time. There are several cell-phone conversations, and at least two apparent traitors, if we're counting Mrs. Jones. All we need is a few split-screen shots and for the Doctor to yell "We don't have time for this!" (which actually... he kind of does when Martha's asking him pub-quiz questions) and you could swap the numerals in the title and call it a day. (Ha. Unintended pun, honest.) Believe it or not, that realization actually made me like this story a little more. Now that I can see what they were going for, I understand why they spent so much time racing around doing mundane things. I'm not saying it was the best way to structure a real-time story, but I at least appreciate it a little more now.

Happily, while the plot is teetering on the edge of ennui, David and Freema are given some material to shine with. Tennant does some of his most intense acting yet as the Doctor succumbs to star-possession, screaming in pain and ultimately getting to growl with malicious evil that suits him surprisingly well. The scene in which the Doctor kinda-sorta suggests using the generators to start the ship is an excellent example of how his mind works in so many different directions at once. I was a bit surprised by how offhandedly the Doctor refused to answer Martha's question about the Beatles, but I suppose he was pretty distracted. Given that it was vital information to save all their lives, though, you'd think he'd have been a bit more helpful.

Even though I'm not entirely certain about Chris Chibnall's grasp on characterization and plot, I have to give him major credit for being the first writer to succeed in penning an episode in which Martha doesn't moan about her unrequited love for the Doctor even once. Instead, what we get is her deep faith in him, which is much MUCH better (and an ideal lead-in to Human Nature, I feel sure). Martha actually doesn't get a whole lot to really do in this story, but between her scenes with Francine and Riley, Freema gets some great acting opportunities. I love the moment when she realizes that she's just been screaming at her mum in front of Riley, and gives him a self-conscious little smile, and especially her suppressed scream of frustration when her mother mutters about the mouse being unplugged. Along those lines, she delivers the line "Have you found it?" superbly well, making it very clear that what Martha means is, "Please just tell me what I need to know so I can hang up soon and stop you harassing me." The scenes in the escape pod are wonderful for Freema, with lots of opportunities for great facial acting, and she delivers. She and Riley end up forming a really great rapport, such that I found their little romance entirely believable, which is kind of unusual for me in hour-long shows. Of course, it probably helps that Martha doesn't jump into his arms at the end - she's honest with him, and admits that they probably won't meet again, but steals a little kiss for the road. (Whatever helps her get over the Doctor, I'm all for it.) I definitely would enjoy a repeat encounter between the two of them, just to see if maybe there's something more there. There's also a nice subtle nod to her medical background, as she seems to be automatically comfortable with operating the stasis machine, despite (as far as we're aware) never having encountered one before. (At least, I choose to believe it's a reference to her medical skill, rather than a glaring plot error.) And, hey! We finally get a good look at Martha's (and Freema's?) tattoo! I am a little surprised that they went back to the "my family will never know I'm dead" well again, although I suppose it's natural for Martha to think such things at times of peril... but we just went through this three stories ago, so isn't it a bit soon to be revisiting it?

As I mentioned early on, I really didn't find most of the guest cast to be terribly noteworthy. I mean, they're all perfectly competent, but there are only three that get any real characterization, and two of those are Michelle Collins' stressed-and-sometimes-weepy Kath McDonnell, and Rebecca Oldfield's grumpy-and-slightly-sour Erina Lessak, neither of whom was exactly endearing. Vinette Robinson is nice as Abi Lerner, and she does an awesome death scream, but I can't say that I really grew to like her. Matthew Chambers hardly gets anything to do as Hal Korwin besides act menacing (which he does do very well), and the same goes for Gary Powell as Dev Ashton. Anthony Flanagan gets more screentime as Orin Scannell, but it's limited to, well... running around fixing things and answering pub quiz questions, and amidst all the action, we're never given any time to get to know him as a person either (although I love how awkward he looks hovering in the background during Martha and Riley's kiss). So that leaves the one and only truly successful character of the story: Riley Vashtee, as played by William Ash. To be fair, Riley's just another nameless face too, up until the moment that the escape pod gets ejected. That's a turning point for the story in a number of ways, but as we learn more about his family, and watch him comfort a distraught Martha with a hug and a sweet little kiss on the forehead, Riley turns from just-another-crewmember into someone that we like. So thank goodness for that scene, because to be honest, Riley doesn't get any more development after it, either. (Except that we learn that purple is probably his favorite color. I knew there was a reason I liked him.)

The Torajiian sun-beasts, or whatever they are, work quite well. Despite their thematic resemblance to Anti-Man and Toby of the Beast - not to mention their helmets being reminiscent of the visors in The Invisible Enemy, or the shot of Korwin reaching down for Ashton being reminiscent of the Ambassadors of Death, or his transferring the parasite to Ashton amid lots of smoke being reminiscent of Pyramids of Mars, or eye-weapons of doom having being used in multiple stories (Pyramids of Mars, Image of the Fendahl, The Keeper of Traken, Kinda and Snakedance, to name the most prominent), they still feel astonishingly original, yet also comfortably familiar. It took me quite a long time to think of all the bits of stories that they reminded me of, and I'm sure I've missed out on a few, which is good - they tap a familiar and reliable vein, but they aren't too derivative. I do wish the effect from their eyes was more of a "burning" one - as it stands, their eyes look like they're shooting out beams of fluorescent light rather than fiery sunlight - but it's a minor quibble. "Burn with me" is plenty frightening as a catchphrase to make up for it, especially when David Tennant gurgles "Burn with me, Martha!" I like the notion that when they possess their victims, they sort of bioform them, raising their temperature to 100 degrees (Celsius, I assume) and converting the oxygen to hydrogen... nice touch, although I'm sure it probably isn't scientifically sound in terms of keeping the human body stable. What have I ever cared for detailed scientific plausibility?

One thing that I've noticed a lot before (particularly when trying to find good pictures for this site), but never quite as obviously as in this episode, is the lighting. It has suddenly struck me that the lighting for this show is very often unsubtle in the extreme. I know the John Nathan-Turner era gets blasted a lot for overuse of bright lighting, even on sets that were supposed to be dark and moody, but I think people are going to look back on the Russell T. Davies years as the Era of Bold Colors. 42 is a great example of this philosophy in miniature - most of the ship is blazing red, the medical bay has one vivid emerald green patch, the escape pod is lit in a brilliant royal blue, and the burning sun is an incandescent yellow. It makes for some gorgeous shot composition, but you never see anything in its natural hue. It's almost like a comic book. In the escape pod, for example, Martha is lit red in front, blue from the sides, and yellow behind. It's unreal. It happens all the time in the TARDIS, too, everyone's either blasted with orange or green light no matter where they stand. Take a look at a page of screenshots from the show (at the Tragical History Tour, for example) and see if you don't agree with me.

The ever-reliable Graeme Harper returns to the director's chair, and although this isn't my favorite of his directorial outings, he certainly composes some nice shots, particularly anything involving the escape pod. The sequence of it disengaging and floating away from the ship is brilliantly shot, as we feel Martha's despair when it slowly drifts away, the Doctor's face getting smaller and smaller. So close, but unreachable. Very nicely done. Gold's score is unobtrusive this week, which is good even though it's not particularly memorable, but I do like the scary music (which reminds me of something that I just can't put my finger on) when the camera zooms in to Korwin while Abi tries to figure out his readings. Oh! Oh wait, I can put my finger on it! It reminds me of the music from The Awakening! No wonder I like it. I also like the amazingly fast rat-a-tat-tat sound as Martha pounds on the glass window of the pod; it ups the tension nicely. And the set of the ship exterior is highly convincing, looking very worn and banged-up and rusty. As for special effects, the sun looks awesome, as do the shots of the ship (particularly as it dumps the fuel, some of which seems to splash onto the camera lens), but my favorite effect is unquestionably the glow fading from the Doctor's eyes - even in the red lighting, it looks so real and convincing. Beautifully done!

Minor points:

In summary, it's uneven. If nothing else, trying to write this review amid my flip-flopping opinion has told me that. But if you put yourself into a beat-the-clock action mindset, and enjoy the occasional nice character moment or monstery bit, it's a pretty fun ride. Just don't expect anything deeply engaging. And maybe watch it more than once before you make up your mind about it.


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