Survivors of the Flux
review


Holistic Review: Like the season opener, Survivors of the Flux tells several stories in parallel, but this time the disparate plot threads are woven together more successfully and with a greater sense of purpose; and one storyline, in particular, had me glued to my screen.


On several occasions while watching Survivors of the Flux, the thought that went through my head was, "I'm gonna have to eat my words now." So, here is me, admitting that I was wrong: rather than hurtling madly through a string of unconnected episodes toward a hasty and unsatisfying episode-six conclusion, the latter half of Flux does, in fact, seem to be gaining positive momentum and tying its disparate threads together in a satisfying way. I also certainly backhanded Chris Chibnall last week with my comment about how other writers' episodes tended to be better than his; I was, of course, forgetting about my own glowing response to The Timeless Children, and this episode proves me wrong twice over.

Had we gone five episodes without getting some answers, I'd have been really concerned, but Survivors of the Flux finally begins parcelling out explanations at a steady (not rushed) pace, for some of the story's biggest dangling questions. Which means, thankfully, there's no longer as much pressure on the final episode to wrap everything up. This week's episode addresses (wholly or partially) 12 out of my 29 questions:

I mean, y'all, we have now checked off a lot of questions. And that's not including 13 (arguably), 17, and most of 21, which were answered earlier. That brings the overall total, as of episode 5, to 15 questions addressed (52%), and that includes most of the really important ones. For those keeping count, the questions that remain to be answered are numbers 5, 6, 7, 8, 10, 11, 12, 15, 18, 19, 22, 26, 28, and 29. Honestly, at this point, enough has been explained that the arc makes sense, so even if part six doesn't answer anything more, I'm feeling relatively content.

This week, we only tack on a handful of new questions:

  1. How does the Grand Serpent know about Yaz, Dan, and Jericho's attempts to pin down the end-date of the world? This is very likely related to question #31...
  2. How is the Grand Serpent travelling in time? Is he himself from a time-sensitive race, or has he acquired a time machine?
  3. How did the closure of UNIT in 2017 enable the Grand Serpent to get access to the UK's missiles by 2021?
  4. What is the Grand Serpent getting out of his alliance with the Sontarans? (Or, to put it another way, why is he bothering to infiltrate UNIT in the first place?)
  5. How do the Ravagers manage to follow the Doctor's trail? (Their victims aren't connected to the Doctor in any way, so while converting them into fuel might give them the power that they need to punch through the universe, we haven't been told how exactly they were able to track the Doctor's location.)
  6. Will Claire be rescued from 1967? (I was hoping we'd see her again this week!)

Like The Halloween Apocalypse, Survivors of the Flux spans a multitude of simultaneous plot threads unfolding across space and time, and sets its sights squarely on furthering the arc story. This time, however, now that the pieces of the puzzle are already in place and we understand some of the stakes, it's far more successful, because rather than a sense that Chibnall is throwing two handfuls of balls up in the air and just hoping he can juggle them all, Survivors of the Flux shows, if not all of the balls, certainly most of them in motion, forming a coherent and compelling story that's plainly moving in organized fashion toward an endgame. This gives me a lot more hope than I had last week that the season finale is going to be engrossing rather than befuddling.

Broadly speaking, Survivors of the Flux follows four primary plot threads.

Thread 1: 1904

Thread 2: UNIT

Thread 3: Bel and Vinder

Thread 4: the Doctor and the Division

This week, Segun Akinola's score disappears into the background for me again. I can't even point out any moments when I noticed it. But maybe I'll dig it again next week!

As for the sets, I mean, it's hard to top that Division set, isn't it? It's such an appealing blend of organic and artificial. The control room is just gorgeous, with pink lighting that echoes what appears to be a massive cherry tree in bloom, growing up through the center of the machinery and along the upper ledges like a monstrous bonsai flourishing beneath the room's transparent dome. The softness of the pink is a fantastic contrast with the matte black metal of the control equipment, especially the illuminated cut-out symbols that resemble alien lettering. Cleverly, the cherry tree, draped with tubes and illuminated from below, is positioned within the central console just like the time column of a TARDIS, a similarity echoed by the four hexagonal mirrors surrounding the console, the placement of which imply that Tecteun's console, too, is six-sided, just like a TARDIS console. They're very subtle details, but the implication is there. And on the subject of details, this set is full of them, my other favorites being the glass panel with cascading water, the puffs of drifting purple smoke, and the curio cabinets made up of hexagonal cubicles. I also love the room where the Doctor comes to, with its bulbous wicker chandeliers. And on a side-note, I'm late to the party on this one, but I've also just now noticed the fang-like protrusions bordering the Lupari main control panel, which is a striking little canine-appropriate detail!

This week, the bulging-face effect that accompanies the Great Serpent's murders is more cheesy than convincing. But otherwise, the effects this week are solid. As usual, Doctor Who excels with space-based effects. The Division space station suspended between the boundaries of two universes is an effect that fires the imagination, the graphic of the shrunken universe being devoured by the Flux is beautifully rendered, and the Ravagers' monolith, shaped like a skeletal claw, is a super creepy design. Also love the old-fashioned progress-via-map effect as previously seen in Marco Polo, and the way the Angel's hand actually sounds like stone when the Doctor raps her knuckles against it.

I guess I'm not yet the biggest fan of Azhur Saleem's direction, which is totally fine but not super memorable, only because I seem to favor a slightly flashy director. I find myself again wishing that Saleem would include more continuity in his shots: for example, why do we cut from the Doctor petrifying into the position of a Weeping Angel to a shot of her just standing there, hands by her sides, as the Ood revives her with a device that emits quantum realignment pulses? We can extrapolate that she's been reverted from Weeping Angel form (and pose) in the interim, but I think it would've been much more effective if the shot had begun with the Doctor un-petrified but still frozen in position until the device brought her around. However, I did love the low-angle shot of Parkinson as he says "I prefer to be called Grand Serpent", followed by a clever cut from his line "Well don't just stand there, man, call a doctor!" to, sure enough, the Doctor watching the Ood at work. And hopefully next week I'll become a full convert to Saleem's brilliance!

Minor points:

When an episode inspires me to write more than my usual word count, I know I've found it really engaging, one way or the other. Survivors of the Flux, thanks mainly to the momentous meeting between the Doctor and Tecteun, lands firmly on the "enthralling and exciting" side. I have some criticisms, mainly of the way the companions' plot thread plays out (though not of the thread itself, which keeps them all nicely engaged in the story), but this is more than balanced out by my excitement about the direction in which Flux is heading, and my optimism that signs are pointing to the story arc being able to stick its landing.


posted: 04 December 2021

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